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* Megadrive VGM music package *
*
http://project2612.org *
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Game name: Sonic 3D Blast /
Sonic 3D: Flickies' Island
System: Sega Genesis
Complete music dump: Yes
Original authors: Jun Senoue, Tetsuyuki Maeda,
Yukifumi Makino, Seirou Okamoto,
Masaru Setsumaru, Howard Drossin
Publisher: Sega
Package created by: Dark Pulse
Package version: 2.00
Files, in Title Screen/Main Menu/Game Levels/Other:
Name Length:
Total Loop
01. Title Screen 0:16 -
02. Main Menu 0:32 0:31
03. Green Grove Zone 1 1:33 1:21
04. Green Grove Zone 2 2:57 2:33
05. Rusty Ruin Zone 1 1:47 1:33
06. Rusty Ruin Zone 2 2:15 1:50
07. Spring Yard Zone 1 1:31 1:26
08. Spring Yard Zone 2 1:31 1:19
09. Diamond Dust Zone 1 1:14 1:12
10. Diamong Dust Zone 2 1:18 1:14
11. Volcano Valley Zone 1 1:05 1:05
12. Volcano Valley Zone 2 1:20 1:16
13. Gene Gadget Zone 1 1:49 1:42
14. Gene Gadget Zone 2 1:48 1:44
15. Panic Puppet Zone 1 1:46 1:20
16. Panic Puppet Zone 2 1:21 1:20
17. The Final Fight 0:46 0:46
18. Gamr Complete 0:30 -
19. Bonus Stage 0:51 0:49
20. Boss 1:23 1:03
21. Robotnik 0:31 0:25
22. Act Clear 0:05 -
23. Continue? 0:11 0:09
24. Emerald 0:02 -
25. Extra Life 0:03 -
26. Invincibility 0:27 0:26
27. Game Over 0:08 -
28. Credits 1:19 0:51
Updates:
1.10 - Proper Credit given to artists. Thanks to
Tweaker on the forums for pointing these out.
2.00 - Full Japanese Tags added, some Credit
adjustments. Thanks once again to Tweaker on the
forums.
Notes:
Some tracks sound a little funky, like Title Screen
and Game Complete. Simple Explanation: This is due
to inaccuracies in the VGM Format and so there's
nothing I can do about it.
Some of the Drums have noticeable white noise. This
is in the game as well, but due to the same stuff
above, it's more noticeable and can't be fixed.
Ironically, this set was intended as a stopgap
for Sonic 3 & Knuckles - I had about six songs done
when I began on this, intending to finish this
first to learn more (Some of these songs were among
my first VGM rips ever, which is rather painfully
obvious by how sloppy songs like Green Grove Zone 2
are - but yes, it really IS that long
) and then
finish S3&K. Naturally, it was finished after S3&K,
but that's because I powered through it in about 12
hours - an impressive feat for a 50 song game.
Man I hate Spring Stadium Zone. I just wanted to get
that off my chest. Diamond Dust and Volcano Valley
are coolas hell though.
Panic Puppet Zone 1 does a lot of extra duty: It is
also the intro cinematic theme and the secret Level
Select screen's music.
Boss is for any non-Robotnik boss, and likewise,
Robotnik is only for Robotnik as a boss, except for
The Final Fight, of course.
The Credits song has the notable feature of being
one of the few Sonic Credit songs that loop forever:
I believe only the original Sonic 3 credits was the
only other game so distinguished. (S3&K's credits
end.)
Sonic! He can really move!
Sonic! He's got an attitude!
Sonic! He's the fastest thing alive!
-DP
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