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RetroArch 1.7.0 http://forum.emu-russia.net/viewtopic.php?f=26&t=7019 |
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Автор: | Newsbot [ 28 дек 2017, 17:04 ] |
Заголовок сообщения: | RetroArch 1.7.0 |
Обновился многосистемный эмулятор для Windows/Wii/GC/PS3/XBOX/XBOX360/Android. Изменения: – CHEEVOS: Add badges for achievements, shows thumbnail images of achievements. – CHEEVOS: Leaderboard support. – CHEEVOS: Only disable savestates on hardcore mode if achievements are not available. – COMMANDLINE: Fix fullscreen toggle switch. – COMMON: Add ‘Automatically Load Content To Playlist’ feature, enabled by default. – COMMON: Fix slowmotion ratio always being reset back to 1. – COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu. – COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID. – COMMON: New lightgun API. – COMMON: New VFS (Virtual File System) API. – COMMON: Fixed some playlist bugs. – COMMON: New snow shader. – COMMON: Fix Quick Menu title, no longer shows ‘Select File’. – COMMON: Fix loading cores that require no content one after another. – COMMON: Map Delete key to Y button for non-unified menu keyboard controls. – COMMON: Fix for relative paths being normalised and generating a duplicate history entry. – EMSCRIPTEN: Fix references to browserfs. – FREEBSD: Support libusb HID input driver. – HAIKU: Buildfix. – INPUT: Map clear button to DEL key. – LINUX/X11: Add RetroArch logo to window title bar. – LINUX/X11: Input driver now supports new lightgun code. – LINUX/X11: Support window transparency (requires a compositing window manager). – LOBBIES: Fix for crash on join netplay rooms via touch / glui. – LOCALIZATION: Update Italian translation. – LOCALIZATION: Update Japanese translation. – LOCALIZATION: Update Portuguese-Brazilian translation. – LOCALIZATION: Update Polish translation. – LOCALIZATION: Update Russian translation. – MENU: Snowflake menu shader effect. – OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions. – PS3: HTTP requests / downloads should now work. – PS3: Core Updater now works. – PS3: Improved font rendering, enable STB Unicode font renderer. – PSP: Make it work with Vita’s Adrenaline. – PSP: Fix audio sync. – PSP: Fix content loading, port should be functional again. – PSP: Use 64MB when available. – SCANNER: Fix crash from Windows-incompatible format string. – VITA: Improve packaging, installation times. – WIIU: Disabled the controller patcher for now since it was the source of many stability issues. – VULKAN: Various stability fixes for WSI. – WINDOWS: Add MSVC 2017 solution. – WINDOWS: Get rid of the empty console window in MSVC 2010 builds. – WINDOWS: Raw input driver now supports new lightgun code. – WINDOWS: Use configured OSD/text message color on GDI driver. – WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn’t rely solely on joypad names – WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in. – WINDOWS: Improve version reporting under System Information. – WINDOWS: Support window transparency. – WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98. – WINDOWS: Added Visual Studio 2017 support. Источник: http://www.libretro.com |
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