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Demul - WIP версии эмулятора.
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Автор:  _MetalliC_ [ 09 май 2017, 18:41 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

last missing piece of Dragon Treasure game series was preserved. thanks to all involved.

Dragon Treasure

Автор:  _MetalliC_ [ 14 июл 2017, 08:14 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

few missing pieces of Sammy Atomiswave software

Block Pong-Pong (Atomiswave)

WaiWai Drive (Atomiswave)

Автор:  _MetalliC_ [ 08 окт 2017, 21:55 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Gaelco Football last missing piece for Gaelco SH4 platform finally found and dumped

Ocha-Ken Hot Medal (Sega System SP) not much interesting medal game, but glad to see it preserved thanks to Darksoft

Автор:  _MetalliC_ [ 10 окт 2017, 22:33 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Demul v0.7 171010

Brief changelog:
* OnChip access correct bit width only
* add flti0/1 PR flag check
* reg binding cleanups and fixes, PR sanity checks
* fix DIV0S, optimize DIV1 and add linking current block
* fix Invalidation code
* fix delayed slot exceptions
* interrupts fixes / improvements

* fix CD PLAY after SEEK for Taxi2
* small fix for bleemcast (almost work)
* G1 DMA discrete step

* use less attenuated ALFO
* mixing levels fixes
* EG timer fixes
* properly handle Decay level = 0 case
* optimize IRQs

* rewrite SPG
* fix Holly registers for wince
* add real HOLLY IDs for all supported platforms

* speedup boot
* decode boot from Altera firmware
* render fixes: offset color flag, handle flats
* add Gaelco Footall
* preliminary support Gaelco Footall analog inputs

* SCIF link for AW Maximum Speed and Chase1929
* fix Marvel vs Capcom 2 intro Guile character head
* disable menu in fullscreen (fix clicking it with mouse in light gun games)
* netplay: add option to disable flash/sram sync
* set windows timer resolution to min possible value
* rom loading refactoring, NAOMI GD-ROM sets now require security PIC dumps, old GD-rip binaries not supported anymore
* fix save states crash
* improved creation of Dreamcast flash and "timehack"
* NAOMI DIMM CF support
* fix mouse X/Y calc then screen rotated
* fix error when set memcard time in DC bios
* fix DC flash erase, handle correct sector sizes
* Elo touchscreen fixes for Atomiswave and NAOMI StarHorse
* emulated HW210 IC card reader (Dragon Treasure, WCCF)
* SHIO hopper board HLE, Kick'4'Cash playable
* Added all recently dumped games for supported platforms
* Romset in sync with current MAME

and many other changes and fixes, not worth or forgot to mention.

Автор:  _MetalliC_ [ 11 окт 2017, 18:45 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Demul v0.7 171011

* -listxml now generate "merge" tags
* minor romset corrections
* fix AICA DSP recompiler state load crash
* about box crash fixed (redownload if you have this error)

Автор:  _MetalliC_ [ 11 ноя 2017, 18:30 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Mushiking The King Of Beetles - Mushiking IV / V / VI (NAOMI) thanks to Darksoft, rtw and everyone else who was involved in this game preservation.


Автор:  _MetalliC_ [ 11 ноя 2017, 21:35 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Demul v0.7 171111

* Akai Katana added
* Mushiking IV/V/VI added. new card codes included.
(to change 4-5-6 game version go to game test mode BACKUP CLEAR and hold both players buttons 1 for 3 seconds)
* DX11: fixed Cave bilinear filter
* ymz770: implemented main volume and clip control
* ARM: DP immediate Carry little fix
* basic analogs simulation when playing from keyboard (arcade only)
* Gaelco: improved ball mechanic simulation
* fixed Dreamcast game name handle
* DX11old: fixed shader filter settings load

demul07_171111.7z [2.81 МБ]
Скачиваний: 3796

Автор:  _MetalliC_ [ 26 апр 2018, 19:01 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Demul v0.7 180426

* fully emulated scaler/filter, should fix most if not all games which was cut in size if in TV-modes
* filtered NaN UV texture coordinates (Soul Reaver lifebar)
* filtered negative vertex coords (MK Gold with ATI fix)
* allowed upto 128 layers
* emulated primary/secondary render target buffers for Opaque/PunchTrought lists (Agartha proto flashlight)
* fixed MvSC2 SCORE blinking
* handle edge case ELAN IRQs
* auto hide mouse cursor when in full screen (5sec timeout)
* prettify "start in full screen" option
* renamed SPG/GPU display to FPS/RPS
* corrected purupuru device reply (Resident Evil 2)
* fixed xinput crash if attempt to configure inputs during emulation
* fixed few games with inverted "pedal" inputs
* fixed AEG/FEG which might stuck in edge cases (some sounds in MvSC2, ReVolt jump sound, etc)
* fixed RF ID generators for Dinoking, Love&Berry, etc
* small correction JVS I/O Sense line
* patch for Orion Puzzle Collection (workaround for Kalisti SDK bug)
* documented actual game developers in game list

Автор:  _MetalliC_ [ 28 апр 2018, 15:10 ]
Заголовок сообщения:  Re: Demul - WIP версии эмулятора.

Demul v0.7 180428

* fixed image distortion on Nvidia GPUs
* rebuilt using latest Visual Studio

demul07_180428.7z [2.83 МБ]
Скачиваний: 22740

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