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 Altirra 1.8 
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Сообщение 23 дек 2010, 13:51
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19 янв 2009, 13:26
Сообщения: 4774
Обновился эмулятор Atari 800/800XL/130XE для Windows. Изменения:rn[features added]rn * Initial 5200 support.rn * Simulator: Added 16K memory size support.rn * Simulator: 576K and 1088K modes now allow ANTIC access to extended memory.rn * Simulator: ROM image paths are now configurable.rn * Cartridge: Added support for Corina 1MB + 8K EEPROM and 512K + 512K SRAM + 8K EEPROM cartridges.rn * Cartridge: Added support for Telelink II NVSRAM.rn * Cartridge: Added support for DB 32K, Williams 32K / 64K, Diamond 64K, SpartaDOS X 64K/128K, Phoenix 8K, Blizzard 16K, and Atrax 128K cartridges.rn * Cartridge: Added support for 8K right slot cartridges.rn * Cartridge: Added support for non-switchable 256K-1M XEGS cartridges.rn * Cartridge: Mapper dialog attempts to detect Atari 2600 cartridge images (unsupported).rn * Debugger: The history window no longer needs to be closed and reopened after toggling history mode.rn * Debugger: Source windows now highlight lines that have symbol information associated and can be used for execution control.rn * Debugger: Added on-screen watch byte/word commands (wb/ww/wc/wl).rn * Debugger: History window now detects and collapses loops.rn * Debugger: Added optional length parameter for dump and disassemble commands.rn * Debugger: Added dump INTERNAL string command (di).rn * Debugger: Added .iocb command.rn * Debugger: Added ya/yc/yd/yr/yw commands for manually adding symbols.rn * Debugger: Verifier now detects recursive NMIs.rn * Debugger: Font and font size can now be changed.rn * Debugger: Added 6502 miniassembler.rn * Debugger: Added detailed command help.rn * Debugger: Added .pathrecord command and documented existing path commands.rn * Debugger: Added .basic and .basic_vars commands.rn * Debugger: Console window now supports multiple history entries and page up/down from the command line.rn * Debugger: Added symbol parsing support for ATasm and XASM assembler output.rn * Disk: Added support for D9: through D15:.rn * UI: Added DirectSound support.rn * UI: Audio latency can now be adjusted.rn * UI: Switched to larger font for on-screen UI.rn * UI: Shift key now controls whether dropped files are mounted/added (shift) or booted (no shift).rn * UI: Left-shift and right-shift keys can now be bound separately.rn * UI: Warnings are now displayed before modified images are implicitly discarded.rn * UI: Enabled themed controls.rn * UI: Removed borders on docked panes.rn * UI: Added first pass at pause button (F9).rn * UI: Ctrl+Arrow keys now give the un-Ctrl'd keys on the emulated keyboard for programs that use pseudo arrow keys.rn * UI: Mouse auto-capture is now an option.rn * UI: Added option to resize main window to remove letterboxing on display.rn * Input: Input map editor redesigned for easier controller configuration.rn * Input: Input maps now support shifted subsets via flags.rn * Input: Analog axes can now be bound as either relative or absolute, with tunable speed for relative mode.rn * Input: Paddles now support rotation-based control.rn * Input: Added light pen/gun support.rn * Input: Added tablet support.rn * VBXE: 5200 support added.rn * IDE: Added option to switch between short and long BSY-to-DRQ delays to simulate platter and solid-state media.rn * Serial: Added support for 850 R: and basic virtual-modem-over-TCP emulation.rn * Cheats: Added simple cheat finder and value locker.rn * Recording: Added options to tweak the frame rate and to record at half rate.rnrn [bugs fixed]rn * Disk: Added workaround for yet another goofy way to store boot sectors in a DD ATR image (3 x 128K followed by 384K of nulls).rn * Disk: Fixed crash when opening .zip file containing files with no filename extension.rn * Disk: Disk drives dialog now highlights disk images that have been modified and not saved.rn * IDE: Fixed excessively long delay for BSY to assert after a command is issued.rn * Input: Binding mouse up/down/left/right outputs to digital inputs now works.rn * UI: Fix for crash when using Direct3D display on video cards that don't support arbitrary non-pow2 textures.rn * UI: Rewrote audio output path to use block duplication/removal rather than resampling to maintain sync.rn * UI: Fixed emulated mouse button not working reliably.rn * UI: Reduced border artifacts when using bicubic display stretching.rn * UI: Fixed crosstalk between interlace and frame blending settings.rn * PIA: Control bits 6 and 7 are no longer writable.rn * POKEY: Fixed RANDOM offset in 17-bit noise generator mode.rn * POKEY: Fixed IRQ timing for CPU-triggered IRQs.rn * POKEY: Fixed serial output complete interrupt not always deactivating properly.rn * POKEY: Clearing SKCTL bit 1 now disables the keyboard.rn * POKEY: Adjusted timing of 15KHz and 64KHz timers after exiting initializing mode.rn * GTIA: Phantom P/M graphics DMA is now implemented.rn * GTIA: Fixed graphic output when changing the size in the middle of a player image.rn * GTIA: Improved accuracy of graphic output when changing GTIA modes mid-screen.rn * GTIA: Latched triggers are now implemented.rn * HLE: Delete line ($9C) now resets cursor column.rn * HLE: Implemented CRSINH function.rn * HLE: IRQ handler now clears decimal flag.rn * HLE: Fixed crash when jumping to cassette init routine.rn * Debugger: Fixed MADS listing parsing for code lines after ORG statements.rn * Debugger: .dumpdsm command works again.rn * Debugger: History window now shows effective addresses.rn * Debugger: Disassembly and history windows now allow disassembly columns to be toggled.rn * Debugger: Stepping in source view now steps by source line instead of instruction.rn * Debugger: Fixed uninitialized screen data sometimes appearing when stepping.rn * Debugger: Register "r" command can now set A register.rn * Debugger: Breakpoints now work on the run address of a loaded executable.rn * Debugger: Fixed .writemem crashing if filename was invalid.rn * CPU: Fixed IRQ timing around CLI and SEI instructions.rn * CPU: Fixed a couple of bugs with decimal mode.rn * CPU: Taken branches now delay IRQ/NMI acknowledgement by one cycle.rn * CPU: Fixed false read behavior for: STA (zp),Y; STA abs,Y; STA abs,X; STX abs,Y.rn * CPU: Implemented reserved NOPs in 65C02 mode.rn * CPU: Fixes to undocumented opcodes: RLA ($23, $27, $2F, $33, $37, $3B, $3F); ASR ($4B); SAX ($83, $87, $8F, $97); SHX ($9E).rn * ANTIC: Fixed occasional unexpected DLIs on cold reset, which was causing once-only emulation crashes.rn * ANTIC: Corrected NMIST change timing.rn * Cartridge: Fixed OSS 034M and M091 mappers.rn * Recording: Fixed crashes in some cases when recording start process failed.rn * VBXE: Attribute map RES bit is now implemented.rn * VBXE: Fixed attribute map addressing getting scrambled on mid-screen changes.rn * VBXE: Overlay scrolling and addressing is now reset at VBL and no longer affects bitmap modes.rn * VBXE: Frame blending is now supported in VBXE mode.

Источник: http://www.virtualdub.org/altirra.html


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