Обновился эмулятор Super Nintendo для Sony PlayStation 3. Изменения:rn================================================== =============================rnBuild 4.4.4 (19-01-2010)rn================================================== =============================rn- FIXED: (CHRONO TRIGGER SCREEN HEIGHT JUMPING BUG)rn================================================== =============================rnChrono Trigger would jump from 256x224 to 256x239 for one odd frame whenrntransitioning from normal mode to battle mode - this caused an undesirablernscreen hiccup to occur everytime. This issue has been fixed.rnrn================================================== =============================rn- FIXED: Player 2 - Buttons X/Y didn't workrn================================================== =============================rnThis bug was introduced in v4.4.3 due to an improper macro. It has now beenrnfixed as of v4.4.4.rnrn================================================== =============================rn- FIXED: Loading a ROM with a cheatfile loaded and then loading another ROMrnwith no cheatfile will not clear out the previous game's cheatsrn================================================== =============================rnThis bug was introduced in v4.4.0, and has now been fixed as of v4.4.4. Alsornnote that games which do not have a cheatfile will create a new cheatfilernautomatically.rnrn================================================== =============================rn- FIXED: Super Scope controls auto-centered when let go of thumbstickrn- ADDED: Better Super Scope controlsrn================================================== =============================rnPreviously in v4.4.3, the Super Scope crosshair would center back to the middlernof the screen as soon as you let go of the thumbstick on the left analog stick.rnNow it controls much more closely to the mouse. Note that there might be anrnoption to toggle the Super Scope controls in the future (to either auto-centerrnwhen let go of the thumbstick or let the cursor stay at the current position).rnrn================================================== =============================rn- FIXED: Some games were hooked up with patchy controls (Doom)rn- ADDED: Accessory Autodetectionrn================================================== =============================rnThe accessory autodetection in v4.4.2/4.4.3 left some things to be desired.rnA new setting has been added to the SNES9x Settings screen - 'Accessory Auto-rndetection'.rnrnSNES9x PS3 auto-detects most games that feature support for these peripherals.rnThis setting will control how SNES9x PS3 will deal with these games when itrndetects them.rnrnCONFIRM - When detecting a Mouse/Scope/Multitap-compatible game, a dialogrnscreen is presented to the user asking him/her if the accessory rnshould be enabled. If you select 'No', normal 2 joypad controlsrnwill be used instead.rnON - Games which support Mouse/Scope/Multitap will be automaticallyrndetected and the accessory will be automatically enabled withoutrnany input from the user.rnOFF - Accessories will not be detected or enabled - standard 2 joypadrncontrols for all games.rnrn================================================== =============================rn- ADDED: Control Schemesrn================================================== =============================rnThere are now three [Control Schemes] - 'Default', 'New', and 'Custom'.rnrnDEFAULT - Controls are the same as they were before.rnrnNEW - A new control scheme. See below:rnrnR3 + L3 - [Exit to Menu] - go back to the ROM Browserrnmenu.rnrnRight analog stick - Up - SNES9x pause (supersedes regular SNES pause).rnRight analog stick - Left - Decrement fastforward speed by one (-1).rnRight analog stick - Right - Increment fastforward speed by one (+1).rnRight analog stick - Down - Toggle [Fastforwarding] on/off.rnrnRight analog stick - Left + L2 - Decrement cheat position by one (-1).rnRight analog stick - Right + L2 - Increment cheat position by one (+1).rnRight analog stick - Up + L2 - Toggle the currently selected cheat on/off.rnRight analog stick - Down + L2 - Input a cheat with an on-screen keyboard.rnrnRight analog stick - Left + R2 - Decrement save state slot by one (-1).rnRight analog stick - Right + R2 - Increment save state slot by one (+1).rnRight analog stick - Up + R2 - Load from currently selected save state slot. rnRight analog stick - Down + R2 - Save to currently selected save state slot.rnR2 + R3 - Toggle [SRAM Write Protection] on/off.rnrnL2 + R3 - Toggle [Record Movie] on/off.rnL2 + L3 - Load MoviernrnCUSTOM - Custom control scheme. All buttons/button combos can be rncustomized.rnrn================================================== =============================rn- ADDED: Savestate SRAM Overwrite Protectrn================================================== =============================rnImplemented by request - see Issue 8: Loading a save state also load the rnassociated save ram file and write it to disk right away.rn(URL:
https://code.google.com/p/snes9x-ps3...ail?id=8&can=1)rnrnNormally, when SNES9x loads a savestate, the SRAM contents are automaticallyrnoverwritten. The ugly side-effect of this is that this can unknowinglyrndelete your normal saved game progress.rnrnON - SNES9x will write-protect SRAM - this means that if you load a save-rnstate, it will not overwrite the SRAM save(s). However, SRAM is notrnsaved at all in this mode.rnOFF - SRAM is writable - this means that if you load a savestate, it willrnoverwrite the SRAM save(s).rnrnNOTE: This option can be toggled in-game with the 'New' control scheme byrnpressing button combo [R2 + R3].rnrn================================================== =============================rn- ADDED: Cheat Code Input In-game with Onscreen Keyboardrn================================================== =============================rnCheatcodes can now be inserted with an onscreen keyboard in-game. A newrnaction has been added called 'Cheat Input'.rnrnCheatcodes that you add will be saved to your cheatfile. Currently, the cheatrncode will be added in order. rnrnNOTE: This option can be toggled in-game with the 'New' control scheme byrnpressing button combo [L2 + Analog Stick Right - Down].rnrnNOTE: There is still a bug that happens after inserting 15/16 cheat codes rnin a row.rnrnWhen this bug happens, you will no longer be presented with the option to rninput a label after correctly inputting a cheat. Instead, the label will bernthe cheat code itself. This is a memory shortage bug that we hope to fix soon.rnrn================================================== =============================rn- ADDED: Resolution savingrn================================================== =============================rnImplemented by request - see Issue 18: Screen resolution does not save upon rnexitrn(URL:
https://code.google.com/p/snes9x-ps3...il?id=18&can=1)rnrnThe resolution you had previously played in will now be automatically selected rnwhen you start SNES9x the next time.rnrnThere are also sane fallbacks. If SNES9x saved the resolution at 1080p and thernnext time you want to play SNES9x you happen to have your PS3 connected to a rnscreen that doesn't support 1080p - it will fall back to a lower resolution rnthat your TV does support.rnrn================================================== =============================rn- ADDED: Throttle Modern================================================== =============================rnThis is a performance benchmarking feature that might or might not be usefulrnto users. Turn this 'Off', and VSync and audio will be disabled - the game rnwill then run at the maximum amount of frames per second (FPS) that the PS3rncan manage.rnrnNOTE: There seems to be a hardware/software cap of 124/125fps that appears to rnbe prevalent even in menus.
Источник:
http://psx-scene.com/forums/698157-post65.html