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NICE64 v2.0.2(Final) http://forum.emu-russia.net/viewtopic.php?f=26&t=3836 |
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Автор: | Newsbot [ 02 апр 2012, 13:43 ] |
Заголовок сообщения: | NICE64 v2.0.2(Final) |
Обновился эмулятор Nintendo 64, основанный на исходном коде эмулятора 1964mod v1.5.2(Final). Изменения: Core: - Implement individual rom setting for NICE64 "Speedup" option; - auto-detect user setting for each game when rom starts(read post on our forum) - read NICE64_Readme section on "Game Special Settings / Notes" - Implement change to the use of RSP/RDP Timing option - need to explicitly set to "YES" if game need it e.g. Banjo-Tooie & Banjo-Kazooie - enhancement to the default check of RSP plugin loaded only(experimental change) - read NICE64_Readme section on "Game Special Settings / Notes" - Implement change to "Frame Buffer R/W" option checking - refactor codes check(experimental change) - Fix Fighting Force 64 missing audio and game hang when NICE64 Audio is used originate from 1964 official source - Zilmar Audio no longer required to have game sound - Fix Dark Rift random slowdown regression - back to max VI/s - Replace Zilmar Audio with NICE64 Audio e.g. NBA Hangtime, Mario Tennis etc - Use Speedup=3X to replace use of Zelda OOT "Delay Subscreen" cheat - Use Speedup=3X to replace use of Paper Mario buggy "Delay Subscreen" cheat - Possible bugfix on directsound codes - More codes cleanup - Update Nice64_Readme with new info - Use Speedup for the following games(read Nice64_Readme for more details): Virtual Pro Wrestling 2, WWF No Mercy, Top Gear Rally, Top Gear Overdrive, Top Gear Hyper-Bike, Tetrisphere, South Park Rally, Roadsters, Rally Challenge 2000, Mortal Kombat 4, Monster Truck Madness 64, Mickey's Speedway USA, Glover 2, Army Men - Air Combat. Источник: http://sites.google.com/site/pkmnsn64/home |
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