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NICE64 2.1.0(Final) http://forum.emu-russia.net/viewtopic.php?f=26&t=3883 |
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Автор: | Newsbot [ 27 апр 2012, 15:03 ] |
Заголовок сообщения: | NICE64 2.1.0(Final) |
Обновился эмулятор Nintendo 64, основанный на исходном коде эмулятора 1964mod v1.5.2(Final). Изменения: Core: - Minor update to exception handling codes (experimental change) - fix set wrong status for CPU task - fix Banjo-Tooie(E) hang while doing continuous back jump in No Delay timing - Minor update to interrupt jump (experimental) - fix Banjo-Tooie(U) hang using No Delay timing MyGlide64: - Re-design and re-write portion of framebuffer handling codes (experimental - phase I) - fix Glover2 missing intro photo frame image with max VI/s - fix 1080 SnowBoarding missing monitor image & save game framebuffer effect with max VI/s - remove tempfix - fix soft audio on certain games and clearer music and voice audio (overall) e.g. TGR, South Park etc - fix Mario Tennis missing opponent during intro cutscene, single and double - remove both tempfix for missing opponent & missing black texture pixel - update fill rect code - Remove "read every frame" from PPL and fix the following: - fix black transition image for Mimic mansion, SPA service, Oak's Lab - fix corrupt graphics on the top of Stadium battle - remove PPL hack - fix missing framebuffer effect for Stadium Battle when scoring combo hits - Remove TGR2 and fix the following: - fix TGR2 & Kirby64 frame flickering when switching between fullscreen and windowed mode - fix Pilot Wings text flickering at view photo when switching between fullscreen & windowed mode - Fix Pokemon Stadium 2 - fix ugly line gap in intro pokemon stomach framebuffer effect - fix Pokemon Lab gfx corruption - fix missing pokemon portrait & oversized pokemon portrait in Stadium and Gym Castle battle - cleared 8 rounds in PokeBall and GreatBall battles - cleared 4 Gym in Castle battles - fix defence curl & related attacks using pokemon portrait to emulate correctly - fix missing pokemon transfer effect between player 1 & 2 - fix pokemon remain covered(only one is displayed) when same pokemon appear in opponent & your team - fix missing pokemons(some) in battle team frame slot when window resolution match your desktop resolution - fix corrupt mini game menu(still slow & partially broken again by missing portrait fix) - Remove "detect cpu write" and fix MIA corrupt & incorrect menu on Controller Pak screen - Fix weird HyperBike bootup crash if started after Paper Mario when certain global variable is initialized when video plugin is opened - Fix Last Legion UX wrong ucode - can see intro graphics & go in-game (still missing menu text and certain graphics) - Fix Super Robot Spirit missing menu white bar(???) - Fix All-Star Baseball 2000 hang (playable at 1/2 max VI/s) - Fix Mini Racers missing ucode, missing menu framebuffer effect image and missing in-game menu Other Changes & Fixes - Remove duplicate ini entry for Seeds of Evil(E) - Remove Speedup=3X from All-Star Baseball 99 - Recheck ucode in MyGlide64.ini (in-progress) - some ucodes are comment out pending verification - uncomment if your game prompt for those ucode - drop me an email stating which game need which comment out ucode - Update MyROM_Properties.ini and MyGlide64.ini Источник: http://sites.google.com/site/pkmnsn64/home |
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